Glitch in the Afterlife

Mon, 23 Dec 2013 16:12:14 +1100

Andrew Pam <xanni [at] glasswings.com.au>

Andrew Pam
http://boingboing.net/2013/12/11/glitch.html

"Stewart Butterfield tells how a few million dollars worth of art,
created for a beloved massively-multiplayer game, ended up in the public
domain after its death."

Another nice article reminding people about the availability of the
Glitch assets.  Go make something cool!

Share and enjoy,
                *** Xanni ***
--
mailto:xanni@xanadu.net                   Andrew Pam
http://www.xanadu.com.au/                 Chief Scientist, Xanadu
http://www.glasswings.com.au/             Partner, Glass Wings
http://www.sericyb.com.au/                Manager, Serious Cybernetics

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