"Could it really have been so unthinkable to Gygax that a woman would
purchase Dungeons & Dragons? His game went on to wild, unprecedented
popularity, and women constituted no small part of its long-term
audience. To appreciate the situation in 1974, we must understand the
market Dungeons & Dragons entered, and the curious consumer group it
Lengthy but fascinating history of the evolution of female participation
in fantasy roleplaying.
Via Tracy Hurley again.
Share and enjoy,
*** Xanni ***
Chief Scientist, Xanadu
Partner, Glass Wings
Manager, Serious Cybernetics