Writing a more compelling game narrative

Mon, 18 May 2015 12:32:50 +1000

Andrew Pam <xanni [at] glasswings.com.au>

Andrew Pam
http://indiemegabooth.com/writing-compelling-game-narrative/

"Imagine discovering that 70% of people walk out of a movie theater 45
minutes into the screening. Picture somebody reading two of those
massive Game of Thrones books, stopping halfway through the third one,
and going, ‘These are pretty good, but I’m going to go start Lord of the
Rings now and not finish those, either.’"

Well stated views on video game writing.  Via Muse.

Share and enjoy,
                *** Xanni ***
--
mailto:xanni@xanadu.net                   Andrew Pam
http://www.xanadu.com.au/                 Chief Scientist, Xanadu
http://www.glasswings.com.au/             Partner, Glass Wings
http://www.sericyb.com.au/                Manager, Serious Cybernetics

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