Penn Jillette: With game design, “the challenge is precisely the same as magic”

Wed, 2 Mar 2016 15:26:36 +1100

Andrew Pam <xanni [at] glasswings.com.au>

Andrew Pam
<http://arstechnica.com/gaming/2016/02/what-video-game-designers-can-learn-from-stage-magicians/>

While many people think of misdirection as essentially pointing and saying
"look over there" to fool someone, Jillette stressed that's not actually the
case. Instead, misdirection is about studying and learning where people's
attention naturally goes and becoming an expert at controlling that. "It's
not misdirection; it's direction."

Share and enjoy,
                *** Xanni ***

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