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Storytelling for Digital Media:
Class One—Beginning Essentials


Determine your subject matter.

  • Is this going to be a game about a fantasy world? Is it going to be set in WWII? Will we be dealing with the railways of the future?
     
  • Whatever the subject matter you will need to do research into and development of the details of this subject.
     

Goals

  • What is the over-arching goal of your interactive experience and your characters?
     
  • You are likely to have three layers of goals:
    1. the overarching goal
    2. a number (three, usually more) of major intermediary goals that will serve to get you closer to the major goal
    3. the goal for each scene.

     
  • Maslow's Hierarchy of Needs.
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Copyright © July 2006
Dr. Katherine Phelps