The book Interactive Writer's Handbook by Jon Samsel and Darryl Wimberley was released in 1995. I purchased the book soon after it was available as part of my research. I did in fact compile some of the shapes they suggested along with others I had read about, and at least one that I had discovered myself, and credited all sources.
In 1996 I made my first presentation on story shapes at the ACM Multimedia in Boston. Soon after I made the paper publically available on the Web and was asked to present it at other conferences.
In 1998 Samsel and Wimberley released Writing for Interactive Media: The Complete Guide, Allworth Press, New York. In this book they included shapes discussed in my work and even some of my terminology, which had not been in their previous work. This was done with no attribution.
It is the concern for the integrity of the work of the (research) community that explains why researchers condemn plagiarism so strongly. Intentional plagiarism is theft, but of more than words. By not acknowledging a source, the plagiarist steals some of the little reward that an academic community has to offer, the enhanced respect that a researcher spends a lifetime trying to earn...Most important, plagiarism, like theft among friends, shreds the fabric of community. When intellectual thievery becomes common, the community grows suspicious, then distrustful, then cynical.
Wayne C. Booth, Gregory G. Colomb, Joseph M. Williams, The Craft of Research [Chicago: The University of Chicago Press, 1995] p. 257.
Copyright © 1996, 1998, 1999, 2000 Katherine Phelps