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https://www.theguardian.com/games/2022/aug/22/global-success-of-cult-of-the-lamb-showcases-australian-video-games-development-talent>
"There’s a whole marketing industry out there trying to persuade the world to
buy Australian lamb. But our latest international success story is a bit more
digital – not to mention eldritch – than meaty.
Cult of the Lamb, a video game about indoctrinating cute animals into your
dark sect and then sacrificing them for greater power, has topped the sales
charts on release (temporarily overthrowing the latest
Spider-Man game on PC)
and has hit more than a million units sold in a week, according to its
publisher.
“It’s been pretty crazy!” says Julian Wilton, one of the three core members of
the game’s Melbourne- and UK-based developer, Massive Monster. Wilton first met
fellow founders Jay Armstrong and James Pearmain on a forum dedicated to
internet-based flash games over a decade ago.
“Ever since we started on this project we’ve been blown away,” he says. “We’d
be like … what the hell’s going on? Is that number real?”
Australia is home to some of the world’s more successful indie game studios,
with a string of international hits coming from smaller teams over the last few
years. Melbourne in particular has a thriving game-developer scene, thanks to a
combination of state government funding, tax incentives and a creator-friendly
vibe. More than 44% of studios are based in Victoria, according to a 2021
survey from the Independent Games and Entertainment Association, as well as
more than 57% of the workforce."
Share and enjoy,
*** Xanni ***
--
mailto:xanni@xanadu.net Andrew Pam
http://xanadu.com.au/ Chief Scientist, Xanadu
https://glasswings.com.au/ Partner, Glass Wings
https://sericyb.com.au/ Manager, Serious Cybernetics