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https://www.gamesradar.com/tabletop-gaming/exclusive-the-discworld-rpg-gleefully-ignores-modifiers-to-dice-and-anything-crunchy-in-favor-of-puns/>
'The
Discworld RPG takes a good look at tabletop gaming cliches for a moment,
scratches its chin, and then says "sod it." This pen-and-paper adventure does
something different – and it feels rather clever about that, thank you very
much.
Now, I know what you're thinking. Every new kid on the block claims to be a
unique and special flower – any similarity to the best tabletop RPGs, or
D&D
in particular, is coincidental (on their mother's life). Suffice to say, it
doesn't usually pan out.
Discworld RPG, though? Well, that really is doing
something different. I can't think of many other TTRPGs that revolve around
wordplay, for example.
With the game coming to Kickstarter on October 15, I tracked down Modiphius
Entertainment designer Andy Douthwaite and line editor Bryce Johnston to fill
me in on the
Discworld RPG. Here's what they had to say before they had
security cart me off for bothering them.'
Share and enjoy,
*** Xanni ***
--
mailto:xanni@xanadu.net Andrew Pam
http://xanadu.com.au/ Chief Scientist, Xanadu
https://glasswings.com.au/ Partner, Glass Wings
https://sericyb.com.au/ Manager, Serious Cybernetics