Noumena City

Artistic Development

Focal
Character
Plot
Development
Press
Conference
Subject
Encounter
with a
Super-Being
Web
sites
Pervasive
Games
Other
Media
Weeks 0 Raia D Light Generate interest:
The mayor is accidentally messing things up.
~ ~ Noumena City Web site starts going strange.
Fringe Festival site.
Noumena Wiki and discussion boards start.
~ -Smartphone kit download
-Festival guide
-Posters
-QR Codes
Week 1 Premon Hook & layout
(who & what):
The super-beings turn up.
The coming of the super-beings. Premon slays people with inspiration and visions of the future. Arts House Web site holds clues. -Checkpoint
-Date with a soft toy.
-Answering machine messages
-RFIDs
-Street performers
Week 2 Lady Astrarche Up the stakes
(why care):
Things get worse
Panic and cover up. Lady Astrarche controls coincidences and receives a free glass of wine. Various artist Web sites start holding clues. Poetry & Police Officers -Artifacts
-YouTube
Week 3 Kroma Pay off:
-Confrontation
-Return to the realm of Numenosity.
-Urgency
-Wrap up
? Sponsor Web sites? Mesh network flash mob -SYN FM
-Tor

The "Weeks 0" are for pre-publicity in order to generate interest in particpation. We will need to organise straight publicity as well as in-game publicity.

Plot Points

What if you didn't own rights to your own memories?

What if a corporation found a way to make you forget every creative work you had ever experienced with a product known as Lethe-il? All you could remember are titles, artists, and how you felt about them.

What if this same corporation would only allow their chosen artists to remember with a product known as Mnemosyme?

"Do you remember this song?" will be regularly asked throughout the game. Pieces of a song will be given to game players each week. At the end of the festival all pieces can be put together to form a single song. That song will be performed at the closing party.

 


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Copyright © 2011 Katherine Phelps
<muse@glasswings.com.au>