https://medium.com/@increment/the-first-female-gamers-c784fbe3ff37
"Could it really have been so unthinkable to Gygax that a woman would
purchase Dungeons & Dragons? His game went on to wild, unprecedented
popularity, and women constituted no small part of its long-term
audience. To appreciate the situation in 1974, we must understand the
market Dungeons & Dragons entered, and the curious consumer group it
targeted: gamers."
Lengthy but fascinating history of the evolution of female participation
in fantasy roleplaying.
Via Tracy Hurley again.
Share and enjoy,
*** Xanni ***
--
mailto:xanni@xanadu.net Andrew Pam
http://www.xanadu.com.au/ Chief Scientist, Xanadu
http://www.glasswings.com.au/ Partner, Glass Wings
http://www.sericyb.com.au/ Manager, Serious Cybernetics